The Battle For Wesnoth
businessMailing List: wesnoth-dev@gna.org, https://mail.gna.org/listinfo/wesnoth-dev/
The Battle for Wesnoth is an established open source video game, with over four million downloads and approximately 50 developers. It is a turn-based tactical strategy game with a high fantasy theme. The core rules are meant to be easily learned[1] but provide interesting gameplay and rich tactical options. A major strength of the project is the Wesnoth Markup Language (WML) for writing scenarios. Programming skills are not required to compose with it, and a large WML-modding community has generated a great deal of user-maintained content. We polish the best of this content and lift it into our official release tree.The first stable release (1.0) was on October 2 2005, and the latest stable release (1.8) is anticipated in the next few weeks. 1.8 is intended to be a major stable checkpoint. We expect the following development cycle (1.9, leading to 1.10) to premier significant changes in gameplay, UI, and development tools, with many new concepts being introduced. That makes this year probably one of the best years for a SoC student to join, since the open-ended 1.9 will mean much more space to develop novel ideas Wesnoth is one of the most successful open-source game projects in existence, with an exceptionally large developer base and user community:
- According to Ohloh, a site that collects activity statistics on open-source projects, the Wesnoth development effort is in the top 2% of largest and most active projects.
- We support two multiplayer game servers (stable and development) with a usual minimum load of more than a hundred players
- More than two thousands downloads a day
- 3 million downloads via sourceforge.net, many more via various mirrors of Linux Distributions
- Best rated game at the linux game tome[2]
- Game of the year 2007, 2008 and 2009 at linuxquestions.org[3]
- In general Wesnoth tends to show up in the #1 or #2 position whenever anyone compiles a list of top open-source games.
Wesnoth's most notable features include;
- A mature project, but with continuing active development and frequent improvements
- High quality artwork: both original graphics and original music
- Very wellÂ-balanced by a tireless team of playtesters
- Fun, unique gameplay
- Even after six years of development, and with a very solid, fun product already created there are still plenty of new developers, and the number of commits to SVN is still increasing
- Strong support of internationalization with many supported languages and thus experience in working with non-native English speakers (more than half of our developers are not native English speakers)
[1] http://www.wesnoth.org/wiki/WesnothPhilosophy
[2] http://www.happypenguin.org/list?sort=avg_rating
Completed Tasks
- (not available for claiming) Port AI WML configuration to new style syntax in Descent into Darkness campaign
- Add configurable directories to wiki_grabber.py
- AI recruitment algorithm
- Battle for Wesnoth Trailer - 1.9.x
- Complete Wesnoth 1.9 Russian translation for campaign: Dead Water
- Convert 'The South Guard' campaign to use recall-or-create semantics for heroes
- Convert the data format of wiki_grabber.py
- Create a short tutorial on using git-svn in the context of Wesnoth
- do prelimineary steps towards implementation of global_fallback phase
- Dutch translations: An Orish Incursion
- Dutch translations: help
- Dutch translations: wesnoth
- Dutch translations: wesnoth-thot
- Dutch translations: wesnoth-units
- Find out what the manual lacks and compile a report for writers
- Fix bug #15861 (RCA ai ignores passive_leader="yes" )
- Fix bug #16223 (RCA ai ignores passive_leader_shares_keep="yes" )
- Improve basic recruiting algorithm in wesnoth
- Installation video tutorial - Wesnoth UMC Java Plugin - Linux
- Installation video tutorial - Wesnoth UMC Java Plugin - Windows
- Japanese translations / " The Sceptre of Fire" (sof) complete translating
- Make in-game manual conform to style guide
- new output type for the wiki grabber tool
- Playtest An Orcish Incursion campaign on Beginner (*) difficulty
- Playtest An Orcish Incursion campaign on Challenging (****) difficulty
- Playtest An Orcish Incursion campaign on Normal (***) difficulty
- Playtest Dead Water campaign on Beginner (**) difficulty
- Playtest Dead Water campaign on Challenging (****) difficulty
- Playtest Dead Water campaign on Difficult (*****) difficulty
- Playtest Dead Water campaign on Normal (***) difficulty
- Playtest Delfador's Memours campaign on Easiest (**) difficulty
- Playtest Delfador's Memours campaign on Hardest (****) difficulty
- Playtest Delfador's Memours campaign on Normal (***) difficulty
- Playtest Descent into Darkness campaign on Challenging (****) difficulty
- Playtest Descent into Darkness campaign on Difficult (*****) difficulty
- Playtest Descent into Darkness campaign on Normal (***) difficulty
- Playtest Heir to the Throne campaign on Beginner (*) difficulty
- Playtest Heir to the Throne campaign on Challenging (****) difficulty
- Playtest Heir to the Throne campaign on Normal (***) difficulty
- Playtest Legend of Wesmere campaign on Easy (**) difficulty
- Playtest Legend of Wesmere campaign on Hard (****) difficulty
- Playtest Legend of Wesmere campaign on Normal (***) difficulty
- Playtest Liberty campaign on Difficult (*****) difficulty
- Playtest Liberty campaign on Easy (**) difficulty
- Playtest Liberty campaign on Normal (***) difficulty
- Playtest Northern Rebirth campaign on Challenging (****) difficulty
- Playtest Northern Rebirth campaign on Difficult (*****) difficulty
- Playtest Northern Rebirth campaign on Nightmare (******) difficulty
- Playtest Northern Rebirth campaign on Normal (***) difficulty
- Playtest Son of the Black Eye campaign on Challenging (****) difficulty
- Playtest Son of the Black Eye campaign on Difficult (*****) difficulty
- Playtest Son of the Black Eye campaign on Nightmare (******) difficulty
- Playtest Tale of Two Brothers campaign on Beginner (*) difficulty
- Playtest Tale of Two Brothers campaign on Challenging (****) difficulty
- Playtest The Eastern Invasion campaign on Challenging (****) difficulty
- Playtest The Eastern Invasion campaign on Easy (**) difficulty
- Playtest The Eastern Invasion campaign on Normal (***) difficulty
- Playtest The Hammer of Thursagan campaign on Challenging (****) difficulty
- Playtest The Hammer of Thursagan campaign on Easy (**) difficulty
- Playtest The Hammer of Thursagan campaign on Normal (***) difficulty
- Playtest The Rise of Wesnoth campaign on Challenging (****) difficulty
- Playtest The Rise of Wesnoth campaign on Easy (**) difficulty
- Playtest The Rise of Wesnoth campaign on Normal (***) difficulty
- Playtest The Sceptre of Fire campaign on Challenging (****) difficulty
- Playtest The Sceptre of Fire campaign on Difficult (*****) difficulty
- Playtest The Sceptre of Fire campaign on Normal (***) difficulty
- Playtest The South Guard campaign on Beginner (*) difficulty
- Playtest The South Guard campaign on Easy (**) difficulty
- Playtest The South Guard campaign on Normal (***) difficulty
- Playtest Under the Burning Suns campaign on Challenging (****) difficulty
- Playtest Under the Burning Suns campaign on Nightmare (******) difficulty
- Playtest Under the Burning Suns campaign on Normal (***) difficulty
- Port AI WML configuration to new style syntax in An Orcish Incursion campaign
- Port AI WML configuration to new style syntax in Dead Water campaign
- Port AI WML configuration to new style syntax in Delfadors Memoirs campaign
- Port AI WML configuration to new style syntax in Eastern Invasion campaign
- Port AI WML configuration to new style syntax in Heir To The Throne campaign
- Port AI WML configuration to new style syntax in Legend of Wesmere campaign
- Port AI WML configuration to new style syntax in Liberty campaign
- Port AI WML configuration to new style syntax in Northern Rebirth campaign
- Port AI WML configuration to new style syntax in Sceptre of Fire campaign
- Port AI WML configuration to new style syntax in Son of the Black Eye campaign
- Port AI WML configuration to new style syntax in The Hammer of Thursagan campaign
- Port AI WML configuration to new style syntax in The Rise Of Wesnoth campaign
- Port AI WML configuration to new style syntax in The South Guard campaign
- Port AI WML configuration to new style syntax in the tutorial
- Port AI WML configuration to new style syntax in Two Brothers campaign
- Port AI WML configuration to new style syntax in Under the Burning Suns campaign
- Translate 2 scenarios from the Sceptre of Fire into Lithuanian
- Update Wesnoth 1.9 Russian translation for core textdomain: wesnoth
- Update Wesnoth 1.9 Russian translation for core textdomain: wesnoth-lib