Integrating the SMARTS Game AI System into Gluon
by Pranav Ravichandran for KDE
SMARTS is a Game Artificial Intelligence System that is based on the prospective concept of Behavior Trees. It was designed by developers at the Aalborg University as part of the project called 'Perceived Challenge', and the primary motive behind its development was to integrate it into Gluon. The work of Gluon-SMARTS integration is pending, and this project comprises of several subtasks, which can collectively be termed as 'Integration of SMARTS Game AI System into Gluon'.