PySoy: Shader for Cylinder
completed by: Matt Habel
mentors: Anthus Williams, Arc Riley, David Czech
Update soy.bodies.Cylinder
in the gles2
branch to use shaders.
While working on this task you should join and remain in #PySoy on Freenode to get help, feedback, and guidance from mentors and other developers. Code updates which may affect your work are also announced here as they happen.
When you've done, commit your work and post the resulting changeset url to this task.