PySoy: Checkered Cubemap
completed by: Nikolay Lazarov
mentors: Amaury Medeiros, Arc Riley, Tony Young, David Czech, Mayank Singh
Most of our "traditional" examples showed checkered cubes in a confined 3d space, typically one solid color and black, as shown below:
Add a named constructor to Cubemap
which accepts a pattern
name and an array of soy.atoms.Color
. For the "checkered" pattern,
each face will be a 2x2 texture. If the array is length 0 white/black will be
used, if the array is length 1 the provided color and black will be used,
length 2 both provided colors will be used. Each of these textures should have
1 shade (not smooth).
In the future additional colors provided beyond 2 may result in sides larger than 2x2, though that will not be a separate GCI task so for now any additional colors should be ignored.
Update TwoCubes.py
to use this.
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When you've done, commit your work and post the resulting changeset url to this task.