PySoy: Normalization Cubemap
completed by: Samuel Kim
mentors: Amaury Medeiros, Arc Riley, Tony Young, David Czech, Mayank Singh
A GHOP (Google Highly-Open Participation, aka, pre-GCI) student wrote an
awesome normalization cubemap generation function which translates bumpmap
textures to object-space. This code can be found in
pysoy/src/materials/_normalisationCubemap.pym
Port this code to libsoy/src/textures/Cubemap.gs
such that it
can be generated by the name "palette" and update the static init method in
libsoy/src/materials/Textured.gs
to initialize
_normalisation_cubemap
with one of these. This will include adding
a Cubemap constructor which accepts a name if one has not already been added.
This task is a precursor to bumpmaps working again.
While working on this task you should join and remain in #PySoy on Freenode to get help, feedback, and guidance from mentors and other developers. Code updates which may affect your work are also announced here as they happen. This is especially important for this task as other GCI tasks may be worked on to modify the same function.
When you've done, commit your work and post the resulting changeset url to this task.