Add "stealth" and/or "shields" power-ups to Factoroids
completed by: Aviral Dasgupta
mentors: David Bruce
The goal here is to add power-ups to make Factoroids more interesting.
For "stealth", make the ship semi-invisible and able to pass through asteroids without triggering a collision.
For "shields", make the ship behave like an indestructible battering ram, destroying any rocks it runs into.
The power-ups should be saved when the player earns them. Designate keys that will activate these power-ups if available. When activated, the power-ups should function for a limited period of time (perhaps 10 seconds). Do some gameplay testing to find a duration which provides a good benefit without making it trivial for the player to clear an entire level.
The power-ups could be earned in a couple of ways:
1. A player could automatically earn one when a level is completed.
2. Rocks could occasionally become "bonus rocks" for a second or two, then revert to normal.
Other ideas for earning the power-ups are welcome.
git clone git://git.debian.org/git/tux4kids/tuxmath.git